GDC EXCLUSIVE! White Wolf announces Bloodlines 2 with Hardsuit Labs!

Vampire: The Masquerade – Bloodlines 2 was announced by Paradox Interactive at GDC 2019.

Bloodlines 2 will be a true successor to the revered 2004 cult classic video game of the same name, originally developed by Troika Games. Brian Mitsoda, the original story lead, is returning to work with Hardsuit Labs as their Lead Narrative Designer for the project. “Our aim has been to carry on the signature themes that made Bloodlines unique,” Mitsoda says, “particularly its dark tone, atmosphere, and humor – and I think that fans of the original will love what we’re doing with Bloodlines 2.”

This new title will take place in Seattle, Washington during the middle of a Blood War between several vampire factions. Fans can be sure the deep, reactive, character-driven storytelling of the original is coming back… maybe even alongside a few fan-favourite characters?

Set to launch in 2020 on consoles and PC, Vampire: The Masquerade – Bloodlines 2 has been in development since 2015 and will feature full mod support on from Paradox Plaza.

You can pre-order on PC right now:

Pre-order your copy of Bloodlines 2 TODAY!


Legendary launches MMORPG with Funcom in the Dune universe

Genuine Entertainment welcomes Funcom to the Dune family, who has entered into an exclusive partnership with Legendary Studios to develop games based on the works of Frank Herbert’s seminal novel series. This six-year partnership will release at least three titles on PC and Consoles, with one of the games planned to be in the “Open World Multiplayer” genre that will enter into pre-production in Funcom’s Oslo studio during 2019. This large-scale commitment only further proves the vast commercial potential of the Dune franchise and our upcoming tabletop games set within that iconic sci-fi universe!

Read more about the upcoming game on Bleeding Cool!

Vampire: The Masquerade named among Top-10 RPGs of 2018 by Game Informer

Thrilled to share that Game Informer listed the fifth edition of Vampire: The Masquerade as one of the Top-10 Best RPG releases of 2018. Honored to stand among such esteemed peers as Starfinder: Pact Worlds, Star Crossed, Numenera: Destiny, Legend of the Five Rings Core Rulebook, Kids on Bikes, Invisible Sun, Dungeons & Dragons: Guildmaster’s Guide to Ravnica, Delta Green: A Night At The Opera, and Choose-Your-Own-Adventure: House of Danger.

Read more about Game Informer’s Top-10 List

The world reacts to our Dune master tabletop gaming license!

Everyone at Genuine Entertainment is thrilled and humbled by the universally positive response in the media for our master tabletop gaming license on Dune. We’re incredibly grateful for all the incredible coverage, and we encourage our readers to check out the latest and greatest coverage at Bleeding Cool, Nerdist, io9 Gizmodo, SyFy,, ICv2Geek Native, Geek Tyrant, Tabletop Gaming News, and Dice Tower News (among many others)!

PRESS RELEASE: Legendary Entertainment and the Frank Herbert Estate award Gale Force Nine and Genuine Entertainment Master Tabletop Gaming License for Dune

Tabletop role-playing game planned for late 2019 release, with additional original tabletop games from Gale Force Nine and their sub-licensees to follow

BURBANK, CA – August 14, 2018 – Legendary Entertainment and Herbert Properties LLC have reached a multi-year licensing agreement with Gale Force Nine (GF9).  The award-winning game publisher is now set to bring the beloved sci-fi franchise DUNE to the world of tabletop gaming. The Legendary-Gale Force Nine licensing deal was brokered by Joe LeFavi of Genuine Entertainment, who will manage the Dune license on behalf of GF9 and facilitate ongoing business development alongside John-Paul Brisigotti, CEO of Gale Force Nine.

The agreement calls for Gale Force to produce original tabletop games drawing from the full scope of the Dune franchise—spanning the many publications from Frank Herbert, Brian Herbert, and Kevin J. Anderson—along with multiple direct tie-ins with Legendary’s highly-anticipated film from director Denis Villeneuve.

“This is only the beginning of our big plans in tabletop for this captivating franchise,” says Brisigotti. “Dune is a rich and wonderful universe, and we expect to produce an equally expansive and inspired line of games for years to come.”

The full range of tabletop games, including board and miniatures games are slated to hit the market just prior to Legendary’s theatrical release of Dune in 2020. In addition, GF9 plans to align with other game companies on numerous categories and formats in the future.

“With this master license, we are excited to collaborate with our peers and leverage their unique expertise to realize a complete spectrum of game types and authentic experiences,” continues Brisigotti. Slated for late 2019, their first collaboration is a tabletop role-playing game from Modiphius, publisher of celebrated games such as Star Trek Adventures, Fallout: Wasteland Warfare, Conan, Mutant Chronicles, Achtung! Cthulhu, and Tales from the Loop.

“Gale Force Nine has consistently demonstrated a skill and passion for building successful tabletop game series alongside category leading partners and we are thrilled to announce this exciting addition to the Dune licensing program ,” said Jamie Kampel, Vice President of Licensing & Partnerships for Legendary. “Legendary looks forward to a fun and meaningful contribution to this revered legacy property.”

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Genuine signs Paradox Interactive

Genuine Entertainment has joined forces with Paradox Interactive, spearheading business development and strategic licensing for key game series in their best-selling catalog such as Stellaris, Tyranny, Crusader Kings, and Magicka across multiple categories including Film/TV, publishing, gaming, collectibles, and various corners of consumer products.

Paradox is a leading global publisher of strategy games for PC and console. The company has cultivated a world-renowned catalog of nearly 100 titles since 1999, with millions of active monthly players on multiple titles from all around the world. The publisher’s growing portfolio includes critically acclaimed game series such as Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris created by Paradox Development Studio, as well as best-selling titles from a network of partner studios like Cities: Skylines, Battletech, Age of Wonders, and Pillars of Eternity.

Interested partners should contact Genuine CEO Joe LeFavi at for further details.

Learn more about the Paradox brands at Paradox Plaza!

Genuine plays the Game of Thrones with Omaze and Emilia Clarke

Working with Omaze, Genuine Entertainment provided content strategy, media planning, and marketing support in the design and promotion of Emilia Clarke’s fundraising campaign for HBO’s Game of Thrones. For this Omaze campaign, the winner and a friend will join Emilia Clarke for a behind-the-scenes peek of Westeros in Belfast, Northern Ireland! Once there, they’ll enjoy lunch with Emilia and exclusive access to one of the final days of shooting as this groundbreaking TV series comes to its epic conclusion. The campaign ultimately became one of Omaze’s most successful in history, generating over 10M+ views (now in their top-five most viewed videos ever), billions of impressions, and over seven figures in donations benefiting The Royal College of Nursing Foundation and their vital support encouraging young people to join the next generation of specialist nurses, midwives, and health care assistants.

Check out the Omaze campaign here!

Blade Runner 2049 earns 92 award wins and 145 nominations

With awards season coming to a close, everyone here at Genuine Entertainment would love to celebrate Blade Runner 2049 and show our support for its undeniably gifted cast and crew. Boasting a total of 92 award wins and 145 nominations, no one can deny the extraordinary cinematic achievements of this sci-fi masterpiece. We could not be more proud to have worked alongside this amazing team, and it was our great honor to watch their inspired efforts and this unforgettable film come to life.

Most noteworthy among their many award wins and much-deserved nominations are as follows:

  • Academy Award for Best Achievement in Cinematography and Visual Effects
  • Academy Award nominations for Sound Editing, Sound Mixing, and Production Design
  • BAFTA Awards for Best Cinematography and Special Visual Effects
  • BAFTA Award nominations for the David Lean Award for Direction, Best Production Design, Original Music, Best Sound, Best Editing, and Best Make Up/Hair
  • American Society of Cinematographers Award for Outstanding Achievement in Cinematography in Theatrical Releases
  • National Society of Film Critics Award for Best Cinematography
  • Art Directors Guild Award for Excellence in Production Design
  • Visual Effects Society Awards for Outstanding Created Environment in a Photoreal Feature and Outstanding Model in a Photoreal or Animated Project
  • Motion Picture Sound Editors Golden Reel Award for Outstanding Achievement in Sound Editing – Sound Effects and Foley for Feature Film
  • Saturn Award for Best Science Fiction Film

Genuine hosts high tea with Benedict Cumberbatch and Omaze for Avengers: Infinity War

Working with Omaze, Genuine Entertainment provided content strategy, media planning, and marketing support in the design and promotion of Marvel’s fundraising campaign. Genuine also facilitated vital promotional partnerships in support of the campaign, most notably Marvel Comics and a wildly popular fan art competition hosted by Tumblr – a first of its kind between Omaze and Tumblr.

With Genuine’s help, the integrated media strategy ultimately delivered over three times its projected views and earnings, earning over 1M+ video views, over 100M+ impressions, and nearly seven figures in donations benefiting the non-profit GEANCO and their work to provide healthcare and education services to save and transform lives in Nigeria. Meanwhile, the winner of the Omaze campaign enjoyed a once-in-a-lifetime experience, flying out to Los Angeles to join Cumberbatch himself for a private afternoon tea session before attending the most anticipated movie premiere of the year — Avengers: Infinity War — as his special guest.

Genuine signs White Wolf Entertainment and the World of Darkness universe

Genuine Entertainment has signed White Wolf Entertainment as a client to serve as their brand manager and US sales representative on their iconic WORLD OF DARKNESS franchise, spearheading strategic licensing and managing select accounts across multiple categories including film, TV, publishing, gaming, tabletop gaming, collectibles, and consumer products.

With more than 10 million copies sold in over 24 countries and 9 languages, World of Darkness is one of the most popular and prolific game franchises in history. Beginning in 1991, Vampire: The Masquerade was the first tabletop role-playing game to ever outsell Dungeons & Dragons on a monthly basis. An instant hit, Vampire attracted a new audience, most especially women, that never played RPGs before. Over the next 25 years, White Wolf continued to grow their audience by cultivating its story world, releasing seven additional RPG series including WerewolfMageChangelingDemon, and Hunter – each exploring a different shadowy, supernatural corner of an original shared narrative universe called the World of Darkness. Widely credited as the forefather of urban fantasy in contemporary fiction, World of Darkness has become a pop cultural phenomenon, feeding their franchise and fervent fandom everything from TV series, documentaries, video games, board games, apparel lines, live events, and more.

WORLD OF DARKNESS is making its triumphant return to tabletop RPGs in 2018 with a new fifth edition of the Vampire: The Masquerade alongside Modiphius Entertainment (Tales from the Loop, Star Trek Adventures, Fallout: Wasteland Warfare). Other forthcoming releases within World of Darkness include the upcoming Werewolf: The Apocalypse – Earthblood video game from Cyanide Games and Bigben Interactive (Game of Thrones RPG, Call of Cthulhu, Styx: Master of Shadows), two new tabletop RPGs The Fall of London and The Second Inquisition from Modiphius in 2020, and Geek & Sundry’s popular streaming RPG series LA by Night. Stay tuned for more WoD announcements within gaming and far beyond!

Interested parties should contact Genuine CEO Joe LeFavi at for further details.

Genuine signs Blade Runner 2049 and produces its art book, The Art and Soul of Blade Runner 2049

Alcon Entertainment and NECA have aligned with Genuine Entertainment as a brand manager and literary packager on Blade Runner 2049, entrusting us to produce and publish a premium art book, which captured director Denis Villeneuve’s creative process in a display-worthy art piece and offered a mesmerizing look into the unforgettable characters, iconic environments, and unbelievable technology featured in this epic cinematic achievement. Genuine CEO Joe LeFavi served as Publisher, Creative Director, and Managing Editor on the publication.

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