Free League Publishing today revealed that the official The Walking Dead Universe Roleplaying Game is coming to Kickstarter on March 14, 2023, offering early PDF access to the Core Rulebook long before its Fall 2023 retail release. Sign up to be notified on the Kickstarter preview page as soon as the Walking Dead Universe RPG Kickstarter campaign begins.
The Walking Dead Universe RPG is a co-production between AMC Networks and the award-winning tabletop publisher, who are working closely with key forces behind the franchise, including Chief Content Officer of The Walking Dead Universe, Scott M. Gimple and Head of AMC Networks Publishing Mike Zagari. The RPG series will introduce new story elements while drawing inspiration from the current series and upcoming spin-offs.
The game is directed by Free League co-founders Tomas Härenstam (ALIEN RPG, Blade Runner RPG) and Mattias Johnsson Haake (Symbaroum), with Nils Hintze (Tales from the Loop RPG, Vaesen – Nordic Horror Roleplaying) as lead writer, Gustaf Ekelund (Twilight: 2000) and Martin Grip (ALIEN RPG, Blade Runner RPG) as lead artists, and Genuine Entertainment’s Joe LeFavi (ALIEN RPG, Blade Runner RPG, Dune, The Dragon Prince) as producer and brand manager on the game series.
In The Walking Dead Universe Roleplaying Game, players are challenged to enter the unforgiving, post-apocalyptic sandbox and learn how to survive and thrive in this new world order. Pushing the boundaries of the survival genre, each group can tailor their RPG experience to suit their own interests and play style. Expect the stress and stakes to be high. Boasting a new spin on Free League Publishing’s award-winning Year Zero engine, players must not only hone their physical skills, but deeply explore what makes them tick – confronting how the hardships of this world naturally impact what they’re capable of, in the best and worst of times.
For more news and previews, visit thewalkingdead-rpg.com. Then follow Free League Publishing on Instagram, Twitter, and Facebook, where fans can discover art and gameplay development ahead of the game’s release.