VAMPIRE: THE MASQUERADE - THE COMIC BOOK SERIES
Sink your teeth into the hidden world of vampires, ghouls, and hunters who live in the shadows and scheme among us. In the comic series, Cecily Baine, an enforcer for the Twin Cities' elite cabal of Kindred, takes a mysterious young vampire under her wing and is swept up in a conspiracy that can shake the foundations of vampire society.
Issue #1 debuted on August 5, 2020, becoming a critically and commercially acclaimed series that continues to captivate readers with new issues on a monthly basis. The first collected trade paperback hit the book market on March 23, 2021.
Just recently, Vault announced that their successful Vampire comic book series is growing with World of Darkness: Crimson Thaw, their first World of Darkness event series that spans across other corners of the World of Darkness universe including Werewolf: The Apocalypse. Launching in September 2021, the three-issue event series is helmed by writers Jim Zub, Tim Seeley, Blake Howard, Tini Howard and Danny Lore, artist Julius Ohta, colorist Addison Duke, letterer Deron Bennett, and designer Tim Daniel, with covers by Aaron Campbell and Joshua Hixson.
CLIENT:
Paradox Interactive
PARTNERS:
Vault Studios
“When Vampire: The Masquerade launched in 1991, it felt like the first RPG to embrace dark and mature themes largely ignored by previous games,” said Vault Editor-in-Chief, Adrian Wassel. “Close to 30 years later, following the successful launch of the 5th edition, Vampire: The Masquerade is exploring new avenues of storytelling with our comic series. I can’t imagine a better team than the one we’ve assembled. Tim Seeley, Tini Howard, Blake Howard, Devmalya Pramanik, Addison Duke, and Aaron Campbell tell a story from two points-of-view, a fearsome Camarilla courier in Minneapolis and an Anarch coterie from outside the city tasked with investigating a murder. As you get deeper into the series, you’ll discover how the two stories connect, unearthing a city-shaking conspiracy. This is Vault’s first comic outside the world of creator-owned and we’re thrilled to be partnered with a brand that shares our commitment to the very best genre storytelling.”
The Paradox-Vault pact was forged by Joe LeFavi, CEO of Genuine Entertainment. No stranger to Paradox, LeFavi is responsible for producing extensions of the World of Darkness franchise this year including the Vault comic book series and the Vampire: The Masquerade expandable card game from Renegade Game Studios.